AI Insights · Timothy · January 2022
Top 5 Bubble Shooter Games on iOS in Europe Q4 2021
An overview of the performance of the top 5 bubble shooter games on iOS in Europe during Q4 2021, based on data from Sensor Tower.
The fourth quarter of 2021 saw varying performance trends among the top 5 bubble shooter games on iOS in Europe. The data from Sensor Tower provides an insightful look into weekly downloads, revenue, and active users for these popular titles.
Bubble Cash had a significant spike in weekly downloads early in the quarter, peaking at around 56K in the week of November 1. However, downloads decreased steadily, ending the quarter with approximately 25.7K in the last week of December. Active users followed a similar trend, starting at 2.7K in late September and reaching a high of 93K in early November before slightly declining to 81K by the end of December.
Bubble Shooter: Pop & Blast demonstrated consistent weekly revenue, ranging between $32K and $43K throughout the quarter. Downloads showed a gradual increase, starting at 13.1K and ending the quarter with 22K. Active users remained relatively stable, fluctuating around the 275K to 290K mark.
Dinosaurs Bubble Shooter saw its weekly downloads grow from 1.7K at the beginning of the quarter to a peak of 31.2K in early December, stabilizing around 28.8K by the end of the year. Active users increased significantly, starting at 10.4K in late September and rising to 72K by the end of December.
Bubble Pop! Puzzle Game Legend experienced a steady weekly revenue between $5.1K and $8.9K throughout the quarter. Weekly downloads showed a positive trend, starting at 9K and increasing to 13.2K by the last week of December. Active users fluctuated but closed the quarter strong, with numbers increasing from 187K in late September to 184K at the end of December.
Finally, Bubble Witch 3 Saga maintained a strong weekly revenue, peaking at $67.4K in late October and ending the quarter at $61.6K. Downloads showed an upward trend, starting at 5.2K and reaching 11.3K by the end of December. Active users also saw growth, starting at 122K in late September and finishing at 132K in the last week of December.
For more insights and detailed data, visit Sensor Tower.